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A Look Inside Catalyst Workplace Activation’s Loft 3.0 — Reimagining the Future of Work

March 2, 2018Viki ZabalaPress Release

As seen in The Reg­istry

Post­ed Feb­ru­ary 6, 2018 by Jack Stubbs

The talk of the town in Seat­tle and the sur­round­ing region is increas­ing­ly cen­tered around how to best pro­gram work­space and how to cre­ate a work­place design that encour­ages col­league col­lab­o­ra­tion and productivity—and work­place cul­ture and employ­ee well-being add anoth­er dimen­sion to this unfold­ing nar­ra­tive.

Seat­tle-based Cat­a­lyst Work­place Activation—a com­pa­ny that works with archi­tec­ture and design teams and large cor­po­ra­tions to envi­sion and cre­ate engag­ing spaces for peo­ple to work, learn and collaborate—is one com­pa­ny at the fore­front of this move­ment.

On Thurs­day, Feb­ru­ary 1st, Cat­a­lyst cel­e­brat­ed the open­ing of Loft 3.0, a 2,850 square foot space in the heart of down­town Seat­tle. The space pro­vides a stage for work­place inno­va­tion and also serves as a lab­o­ra­to­ry for show­cas­ing new ideas about what the opti­mal work envi­ron­ment and work­place design might look like.

The open­ing of Loft 3.0 is the lat­est chap­ter in Catalyst’s efforts to suc­cess­ful­ly acti­vate the work­place. Every year, Cat­a­lyst presents a new iter­a­tion of the Loft, chang­ing the the­me, phys­i­cal lay­out, fur­ni­ture and tech­nol­o­gy tools with­in the space.

In Sep­tem­ber 2016, the com­pa­ny opened Loft 1.0, the orig­i­nal Loft con­cept, which relied heav­i­ly on Her­man Miller’s Liv­ing Office Research and was a reflec­tion of Catalyst’s Acti­vat­ed Work­place concept—a con­sid­er­a­tion of how peo­ple need to func­tion and work in the “era of ideas.” Loft 2.0, “The Club­house,” as it was orig­i­nal­ly known, explored ideas about the most effec­tive and pro­duc­tive work­places. The work­shop set­ting was inte­gral to “The Club­house” and also informs Catalyst’s goals with Loft 3.0.

“The­se work­shops are designed so that real­ly great col­lab­o­ra­tive work and process­es are lead­ing to inno­va­tion and cre­ativ­i­ty, which has to be heard by oth­er coworkers…that’s the juice of what Cat­a­lyst is try­ing to empha­size [with Loft 3.0],” said Sean O’Brien, pres­i­dent and CEO of Cat­a­lyst Work­place Acti­va­tion.

Expand­ing on the­se pre­vi­ous iter­a­tions, the goal of Loft 3.0 is to provide a work­place exhibit and expe­ri­ence that encour­ages new con­ver­sa­tions about the future of work­place design. The space will fea­ture loft tours and thought lead­er­ship events, and will ulti­mate­ly seek to fos­ter new con­ver­sa­tions about the future of work.

The dri­ving con­cept behind the space is moti­vat­ed by larg­er changes in the work­place, a prob­lem that Loft 3.0 is hop­ing to address, accord­ing to Mark Jacob­sen, co-founder of Cal­i­brate Work­place Ecosys­tems, one of Catalyst’s project part­ners for Loft 3.0. “Peo­ple real­ly don’t under­stand how the nature of work has changed. Many busi­ness­es still oper­ate under the mind­set of the indus­tri­al era…[but] we’re now in the knowl­edge econ­o­my where the pur­pose of work is actu­al­ly focused around peo­ple ver­sus mak­ing some­thing,” he said. “One of the pur­pos­es of a work­place is to col­lab­o­rate; the oth­er is to par­tic­i­pate in the cul­ture of an orga­ni­za­tion.”

Both the con­cept of work and the pur­pose of a work­place has changed dra­mat­i­cal­ly over the last 20 years, with tech­no­log­i­cal advance­ments, gen­er­a­tional tran­si­tions and the shift to a knowl­edge econ­o­my, where the pur­pose of work has shift­ed to col­lab­o­ra­tion and gen­er­a­tion of ideas, accord­ing to the Con­cept Brief for Loft 3.0.

In light of this cul­tur­al evo­lu­tion, busi­ness lead­ers and indus­try exec­u­tives need new part­ners to help them nav­i­gate through the research about work­place ecosys­tems, accord­ing to Lin­da Wagen­er, co-founder and direc­tor of work­place psy­chol­o­gy at Cal­i­brate. “Busi­ness lead­ers nowa­days don’t have the time to read or tri­an­gu­late all of the aca­d­e­mic research about work­place design. We’re aware of the research out there, and we can see how it fits the indi­vid­u­al needs of a busi­ness,” she said.

The over­ar­ch­ing objec­tive is to devel­op an exhibit that adds to the con­ver­sa­tion about chang­ing work ecosystems—to this end, Cat­a­lyst brought togeth­er sub­ject mat­ter experts such as Cal­i­brate Work Ecosys­tems, a com­pa­ny whose “Future of Work” mod­el informs the objec­tive at Loft 3.0.

This “Future of Work” frame­work explores the inter­sec­tion of Peo­ple, Places and Tech­nol­o­gy. The space explores how the mod­ern day work­place requires a con­sid­er­a­tion of all three ele­ments in tandem: peo­ple (indi­vid­u­al skills, tal­ents and per­son­al­i­ties), place (work­ing at home ver­sus remote­ly, plus cre­at­ing engage­ment for com­pa­nies that have large foot­prints of real estate) and tech­nol­o­gy (cor­po­rate and per­son­al) all bring some­thing dif­fer­ent to the table.

To address this nexus of ideas, Cat­a­lyst brought on sev­er­al oth­er strate­gic part­ner com­pa­nies whose prod­ucts and exhibits will be shown through­out Loft 3.0. The project part­ners include Cal­i­brate Work­place Ecosys­tems (address­ing the peo­ple ele­ment); Cat­a­lyst and Her­man Miller (address­ing address­ing the ele­ment of place); and soft­ware com­pa­nies Buildingi, Sirqul, Sim­ply Aug­ment­ed, Blink UX and Nure­va, who address the tech­nol­o­gy ele­ment.

Loft 3.0 is com­prised of a vari­ety of work­place lay­outs and ori­en­ta­tions, and includes data visu­al­iza­tion dash­boards that will dis­play work­place space uti­liza­tion data and fur­ni­ture usage sta­tis­tics. The space also includes aug­ment­ed real­i­ty fea­tures pre­sent­ed by Sim­ply Aug­ment­ed, which will allow tour guides to drop three-dimen­sion­al dig­i­tal objects, such as fur­ni­ture, into the phys­i­cal world through a mobile app.

The imple­men­ta­tion of such cut­ting edge tech­nol­o­gy in the space con­tributes to broad­er dis­cus­sions about the work­place, accord­ing to Boaz Ashke­nazy, founder and CEO of Sim­ply Aug­ment­ed. “The larg­er trend is that more and more peo­ple are going to be expe­ri­enc­ing aug­ment­ed real­i­ty in their environment…augmented real­i­ty affects the way we work and the way that busi­ness­es use the tech­nol­o­gy to inter­act with each oth­er,” he said.

Accord­ing to O’Brien, the var­i­ous fea­tures of the Loft are based on past research in the field—and research was key to how Loft 3.0 was con­cep­tu­al­ized. “There’s a lot of research around the set­tings that Her­man Miller has done in terms of major shifts that are [occur­ring] in work­place design today…so every­thing we show or talk about has to be sup­port­ed by data and research,” he said.

The data-dri­ven lay­out of Loft 3.0 was all inten­tion­al­ly and delib­er­ate­ly cho­sen, and is aimed at explor­ing the com­plex inter­ac­tion between peo­ple, place and tech­nol­o­gy in the mod­ern work­place envi­ron­ment. “There’s so much choice and vari­ety asso­ci­at­ed with land­scapes and floor plates today, more than than there ever were. So, we’ve select­ed the set­tings that real­ly pro­mote an engage­ment with col­lab­o­ra­tive tools,” O’Brien said. “The­se set­tings have cer­tain DNA stamps of how teams work and how prox­im­i­ty plays into a group forum…it’s all about expe­ri­ences with the tech­nol­o­gy, space and [oth­er] peo­ple,” he added.

As well as pro­vid­ing infor­ma­tion about the impacts that the phys­i­cal lay­out of a space has on peo­ple, data also allows Loft 3.0 to explore the fun­da­men­tal role of cul­ture in the mod­ern day work­place, accord­ing to Wagen­er. “We know can mea­sure the fun­da­men­tal dimen­sions of cul­ture that make a dif­fer­ence in people’s pro­duc­tiv­i­ty. We can mea­sure people’s hard­wiring, their skills, their needs for stimulation…there’s a whole world of met­rics now that are based on sci­en­tif­i­cal­ly-val­i­dat­ed tools,” she said.

How­ev­er, one of the chal­lenges with Loft 3.0 was how to suc­cess­ful­ly trans­late the­se more intan­gi­ble ele­ments of the work­place into mean­ing­ful data, accord­ing to O’Brien. Catalyst’s Work­place Acti­va­tion mod­el pro­vides guid­ance through three stages of the work­place design process: trans­lat­ing work­place inno­va­tions, ideas and research into poten­tial solu­tions; curat­ing the best solu­tions into deci­sions; and orches­trat­ing the approved deci­sions into phys­i­cal real­i­ty.

Accord­ing­ly, the project was cre­at­ed with the­se three phases—translate, curate and orchestrate—in mind.The space is trans­for­ma­tion­al, aimed at trans­lat­ing com­plex data into mean­ing­ful solu­tions, accord­ing to O’Brien. “This space is all about translation…a client is often over­whelmed at this stage [of the process], so we help them trans­late all of the data about peo­ple, tech­nol­o­gy and place into some man­age­able direc­tion,” he said.

While Loft 3.0 rep­re­sents the trans­la­tion stage of the process, Catalyst’s Tuk­wila office is the curate stage of the process, where clients are shown how all the dif­fer­ent ele­ments can be inte­grat­ed into a Catalyst’s own liv­ing office, accord­ing to O’Brien. “[We] take them through this cura­tion process to nar­row down the options that they can sign off on. We can go through what our process was to cre­ate our liv­ing office and how they can do the same.” Each com­pa­ny can then cre­ate their own liv­ing office based upon their indi­vid­u­al cul­ture and pur­pose.

To this end, the space fea­tures a vari­ety of inter­ac­tive tour expe­ri­ences and pre­sen­ta­tions on the future of the work­place. Some of the pre­sen­ta­tions include “The Inter­net of Things for Work­place Inter­ac­tive Exhibit,” pre­sent­ed by Sirqul, and the “Knowl­edge Work­er Engage­ment & Cul­ture Cul­ti­va­tion Exhibit,” pre­sent­ed by Cal­i­brate Work­place Ecosys­tems.

While the exhibits and the pre­sen­ta­tions allow indus­try exec­u­tives to glean new insights about how to ide­al­ly design a work­place, one of the loftier goals of Loft 3.0 is to enact changes about how indus­try lead­ers think about the role of peo­ple with­in the work­place, accord­ing to O’Brien.

“A lot of peo­ple who are cre­at­ing spaces think that [the space] will change people…but you have to extract how the peo­ple are wired first,” he said.

Ulti­mate­ly, the aim is to envi­sion what a human-cen­tric work ecosys­tem might look like in the future. Serv­ing as a forum for reflec­tion and dis­cus­sion about how to pro­gram the ide­al work­place, Loft 3.0 will also invite a change in people’s per­spec­tives, accord­ing to Jacob­sen of Cal­i­brate. “The oth­er pur­pose of the Loft is to get peo­ple to think dif­fer­ent­ly and be edu­cat­ed about the work­place holis­ti­cal­ly,” he said.

And ulti­mate­ly, the hope is that the newest ren­di­tion of the Loft will lead to more impact­ful dis­cus­sions about work­place design fur­ther down the line, accord­ing to O’Brien. “The space will enable clients to have con­ver­sa­tions about things oth­er than just fur­ni­ture. If you believe what we think, which is that every­one is wired dif­fer­ent­ly, that will play a role,” he said.

Future iter­a­tions of Loft 3.0 will undoubt­ed­ly build upon the con­ver­sa­tions that the cur­rent space hopes to fos­ter, accord­ing to O’Brien. “We don’t know what Loft 4.0 will look like, but we’ll learn a lot here.”

Viki Zabala
http://sirqul.com
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